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Posted on 05/03/2017 by Juan Camilo Silva Silva

Coding, Robots and Wrestling

 

In June 2016 we worked with complex systems and bending circuits. As a result, teams of two built their own code as a strategy of prototype by using the interfaces of Arduino and Dreamster. In a playful way we developed knowledge and mindsets about algorithms and feedback systems. In this context the teams competed to create the most effective code through optimized functions.